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Audio Systems Engineer Intern (Summer 24)
Audio Systems Engineer Intern (Summer 24)-March 2024
San Francisco
Mar 22, 2025
ABOUT DOLBY
Dolby leverages tech and engineering to enhance the sound of entertainment. The company’s innovations in audio continue to expand the creative and artistic.
1,001 - 5,000 employees
Consumer Goods & Services, Technology
VIEW COMPANY PROFILE >>
About Audio Systems Engineer Intern (Summer 24)

  Join the leader in entertainment innovation and help us design the future. The Dolby U internship program offers impactful, project-based work experience in a collaborative, creative environment where you work side by side with industry leaders. Amplify your insatiable curiosity by implementing real-world solutions that revolutionize how people communicate and how entertainment is created, delivered, and enjoyed worldwide. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work. For any student seeking to gain invaluable expertise through meaningful, personal contributions, we invite you to join us in continuing to design a future where technology meets entertainment!

  Dolby's consumer entertainment and cinema businesses are bringing Dolby's breakthrough technologies, powering the world's top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.

  Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We're big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits,not to mention aFlex Workapproach that is truly flexible to support where, when, and how you do your best work.

  Dolby's consumerentertainmentand cinema businesses are bringing Dolby's breakthrough technologies, powering the world's top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.

  As an Audio Systems Intern in the Dolby Consumer Entertainment Group, you be part of a team that enables Dolby's partners to design and build world class living room entertainment products based on a new generation of Dolby Technologies. This role is for Enhanced Consumer Devices and Innovation team. Innovation is at the core of this team's mission.

  ResponsibilitiesWork with microphone capture systems and microphone array post processing.Work on spatial audio rendering technologies.Develop and maintain software tools.Assist in prototyping audio systems such as TV, soundbars, smart speakers etc.Build test tools which measure acoustic performance of consumer entertainment products that include premium Dolby technologies.Review system architectures and system behaviorsTune and optimize the acoustic performance of reference designs and demo platforms using a variety of internal and external DSP tools.Setup, configure, and maintain labs and test environments.RequirementsPursuing B.S. or M.S. or P.H.D in Computer Science or Electrical Engineering.Coursework or internship experience in audio related industriesStrong Understanding of audio signal processing.Familiarity with acoustic measurement tools and methods.Software development experience in C++ and Python with data structures/algorithms.Preferred QualificationsMS or PHD with a focus in Acoustics, Signal Processing or Deep Learning.Knowledge/experience in advanced signal processing (spatial audio rendering and capture, beamforming, reverberation/noise mitigation, acoustic echo cancellation, digital audio filter design and implementation, audio plugin development etc.)Knowledge/experience in Deep Learning.Experience related to audio in automotive or gaming industry.Curious person who enjoys answering questions through experiments.ELIGIBILITY

  Working towards a Bachelor's degree in CS or Engineering ; recent grads who are within 6 months of graduation are also eligible to apply. Must be available to work full-time Monday-Friday for 6 months starting from May/June 2024.

  Start date for the internship is as follows: (note these dates are not flexible)

  • May 20, 2024

  • June 3, 2024

  • June 17, 2024

  The San Francisco/Bay Area base hourly range for this internship position is $45-$50/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process.

  Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12

  Equal Employment Opportunity:

  Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.

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