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Research Manager
Research Manager-April 2024
San Mateo
Apr 20, 2025
About Research Manager

  Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

  At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

  A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

  With around 2000 employees and 25 researchers, we rely on constant innovation to support a disproportionately large amount of content and players. This also means that we are a large enough company to achieve our vision and a great work environment, but still small enough that each scientist can have tremendous impact on the product, player community, and culture. 

  This is an opportunity to build the next generation of social, 3D, and distributed computing interfaces in a world-class fundamental research lab. Roblox presents a tremendous international laboratory for experiments with real users, data, client devices, and servers at scale. We're looking for experts in the following technical areas:

  Distributed Systems, focused on scaling real-time interactive experiences to tens of thousands of players in the same fully-simulated environment Voice and Natural Language Processing, focused on applying NLP, machine learning, and signal processing techniques for chat moderation, voice avatars, latency and bandwidth minimization, real-time natural-language translation, quality, Text-to-Speech (TTS)/Speech-to-Text (STT), accessibility, and 3D audio Content Creation, focused on accelerating game and asset creation for experts, and make it approachable for novices, across 3D shapes, mechanical parts, narrative & non-player character artificial intelligences, lighting rigs, material synthesis, and code-less programming. Research scientists report to VP of Research and Chief Scientist, Morgan McGuire, and are encouraged to engage with local universities. E.G. participating in university reading and research groups, delivering guest lectures or (occasional) full courses, or in holding an academic title. In all, they may spend up to 10% of their time in approved, compensated academic appointments.

  You will:

  Work closely with engineers to identify new 3-5 year research opportunities and frame constraints on solutions Solve fundamental challenges important to Roblox's vision and business Recruit and mentor graduate interns Mentor or manage junior scientists and engineers Establish collaborations with leading faculty around the world Perform hands-on research, including participating in data collection and programming for experiments and prototypes Publish and present research findings in top-tier peer-reviewed venues Patent inventions Transfer technology into the product by shepherding it through engineering Advise product groups on advances across the field You have:

  A Ph.D. or equivalent research experience in any field Have equivalent experience to a Masters degree in Computer Science systems Identified and framed new research challenges for the field Published multiple peer-reviewed articles in top-tier venues every year Sought societal impact and real-world validation for your work by driving product direction Have worked in, consulted for, or collaborated with industry R&D groups Regularly collaborated with and mentored graduate students Served on conference programme committees Frequently presented research at conferences and invited university talks Used and contributed to open source and data You are:

  A recognized expert in the community for your domain Proficient in C++ and Python and several libraries for your domain Identify and frame new research challenges for the field Publish multiple peer-reviewed articles in top-tier venues every year Collaborating with academic peers in your field Proficient in C++ and Python and several libraries for your domain

  For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future.  All full-time employees are also eligible for equity compensation and for benefits.

  Annual Salary Range

  $421,510—$488,360 USD

  You’ll Love: 

  Industry-leading compensation package Excellent medical, dental, and vision coverage A rewarding 401k program Flexible vacation policy Roflex - Flexible and supportive work policy  Roblox Admin badge for your avatar At Roblox HQ:  Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks Onsite fitness center and fitness program credit Annual CalTrain Go Pass Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.

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